Posted: Monday, November 1, 2021
Inspiration and formulating ideas for a game was the focus of this week. I have a few ideas floating in my head, but no concrete plan for a prototype yet. My main goal for any games I make is to demonstrate that game mechanics/gameplay can create stories without the need of cutscenes. Cutscenes to progress the story can be great in video games, however gameplay tells stories as well.
One inspiration I have for a game is the opening lines of Sun Tzu’s The Art of War.
“The art of war is of vital importance to the State.
It is a matter of life and death, a road either to safety or to ruin. Hence it is a subject of inquiry which can on no account be neglected.”
The teachings of Sun Tzu is often utilized in the military, business, sports, and many other fields. How can the opening lines of The Art of War be conveyed in a game? And how can that game also tell a story? That’s the challenge I’m excited to tackle.